All 10 Classes in +1 Upgrade Per Kill (Roblox)
Every class in +1 Upgrade Per Kill on Roblox: tags, kit, kill resupply, Gold prices, and panel pros/cons from captured Classes screens.
FAQ
How many classes are in +1 Upgrade Per Kill?
Why do some classes say FREE on the panel?
What does LEVEL I on every class mean?
Can class stats change between videos?
Where do I pick a class?
What classes can you pick in +1 Upgrade Per Kill?
Block PvP’s Roblox arena ships ten playable classes in the lobby Classes window. Each entry shows a tag, one-line pitch with + and − bullets, starting kit, kill resupply (when captured), and a Gold or Emerald price—or a FREE promo line. Warrior is the default duelist; the rest unlock with Gold or limited events. For editorial picks by budget, see best class picks; for a subjective rank from panel text only, see class tier list.
What does the full class list show on screen?
Values below come from Classes window frames only (§10). Firestarter is single-source (MBT); Skirmisher had no tag or panel body in our captures—only a 1.5k list price.
| Class | Tag | One-line pitch (panel) | Kit | Kill resupply / interval | Base price |
|---|---|---|---|---|---|
| Warrior | DUELIST | Sword duelist with extra golden apples. + Wins long trades − No ranged item | Sword + Golden Apple ×2 | — (Level II: 59/200 kills + 2,000g to III; Level III: start 3 · max 5 apples) | Default |
| Archer | RANGED | Poke from range, finish runners. + Damage from range − Slow draw | Sword + Bow + Arrows ×8 | Kill: +1 arrow (max 16); +1 arrow every 9s | 250g |
| Trickster | KNOCKBACK | Snowballs knock players off edges. + Big knockback − Zero damage | Sword + Snowballs ×6 | Kill: +4 snowball (max 12); +1 snowball every 6s; Level II: start 8 · max 16 · +1 every 5s | 500g / ◆49 |
| Trapper | CONTROL | Cobwebs pin targets and stop combos. + Stops knock-offs − Needs to be close | Sword + Cobwebs ×2 | Kill: +2 cobweb (max 5); +1 cobweb every 12s | 900g |
| Skirmisher | — | Not captured (list item + price only) | Not captured | Not captured | 1.5k |
| Firestarter | DAMAGE OVER TIME | Set the ground on fire. + Burn always lands − Water cancels it | Not captured | Not captured | Not captured (panel showed FREE promo only) |
| Ghost | STEALTH | Drink a potion and vanish. + Surprise attacks − Your hit reveals you | Sword + Vanish potion | Kill: +1 vanish potion (max 2); +1 every 45s; Invisible for 10s | 2,500g / ◆179 |
| Seer | INSIGHT | See the hearts of nearby enemies. + Finds weak targets − No class item | Sword only | See hearts within 6 blocks; Level II: within 12 blocks | 3k |
| Bomber | BLASTS | Primed TNT launches players. + Area damage − Hurts you too | Sword + TNT ×2 | Kill: +1 tnt (max 3); +1 tnt every 20s | 4k |
| Scorcher | LAVA | Pour lava on armored players. + Melts heavy armor − One charge | Sword + Bucket | Kill: bucket refilled; Bucket refills 18s after the lava is gone; Level II: bucket 15s | 6,000g / ◆399 |
Every captured panel also includes LEVEL I — Buy it to level it up with kills (Warrior, Trickster, Ghost, and Scorcher mention Kills + Gold level it up to III).
Gold prices pair with the how to get Gold guide loop; dying still resets your Upgrade: 0/34 ladder unless you spend Emeralds on Gear Saver—class kit does not bypass that rule (upgrade ladder guide).
How does Warrior (DUELIST) work?

Warrior panel with DUELIST tag, golden-apple duelist text, and Level II kill/Gold progress.
Panel text: Sword duelist with extra golden apples. + Wins long trades · − No ranged item. Kit: sword + golden apple ×2. No kill-timed resupply line on the frame we kept—instead Level II showed 59/200 kills + 2,000g to III, and Level III notes start 3 · max 5 apples. Warrior is EQUIPPED by default with no Gold price on the panel.
How does Archer (RANGED) work?

Archer with bow kit, arrow resupply lines, and a Halloween FREE promo beside 250g.
+ Damage from range · − Slow draw. Kit: sword, bow, arrows ×8. Resupply: +1 arrow on kill (max 16) and +1 arrow every 9s. Price 250g when not on promo; our frame also showed FREE FOR A HALLOWEEN QUEST.
How does Trickster (KNOCKBACK) work?

Trickster listing snowball knockback pros and cons with 500g and ◆49 buttons.
+ Big knockback · − Zero damage. Kit: sword + snowballs ×6. +4 snowballs on kill (max 12), +1 every 6s; Level II: start 8, max 16, +1 every 5s. Costs 500g or ◆49 on the captured panel.
How does Trapper (CONTROL) work?

Trapper cobweb kit with close-range control trade-offs and FREE THIS WEEK label.
+ Stops knock-offs · − Needs to be close. Kit: sword + cobwebs ×2. +2 cobweb on kill (max 5), +1 every 12s. 900g base; one frame added FREE THIS WEEK.
How does Ghost (STEALTH) work?

Ghost stealth potion kit with invisibility timer and Emerald or Gold buy buttons.
+ Surprise attacks · − Your hit reveals you. Kit: sword + vanish potion. +1 vanish potion on kill (max 2), +1 every 45s, Invisible for 10s. Price 2,500g / ◆179. Re-read the warn callout above if your panel still shows the older 50% chance on kill wording.
How does Seer (INSIGHT) work?

Seer shows nearby enemy hearts within six blocks and no extra class item in the kit.
+ Finds weak targets · − No class item. Kit: sword only. Passive: see hearts within 6 blocks; Level II extends to 12 blocks. 3k Gold; promo frame: FREE FOR A HALLOWEEN QUEST.
How does Bomber (BLASTS) work?

Bomber TNT kit with self-damage warning and timed TNT refills on kill.
+ Area damage · − Hurts you too. Kit: sword + TNT ×2. +1 tnt on kill (max 3), +1 every 20s. 4k when not free; captured FREE FOR A HALLOWEEN QUEST on another line.
How does Scorcher (LAVA) work?

Scorcher lava bucket with single-charge refill timing and top-tier Gold cost.
+ Melts heavy armor · − One charge. Kit: sword + bucket. Bucket refilled on kill; refills 18s after the lava is gone; Level II shortens to 15s. 6,000g / ◆399—the highest Gold tag we read on the class list.
What about Firestarter and Skirmisher?
Firestarter (DAMAGE OVER TIME) appeared only in a single overview video: tag and pitch Set the ground on fire · + Burn always lands · − Water cancels it, with FREE FOR A HALLOWEEN QUEST. We did not capture kit rows, kill resupply, or a non-FREE Gold price—do not cite stats beyond that pitch until you open the panel yourself.
Skirmisher appeared as a 1.5k list entry with no tag, pitch, kit, or resupply text in our frames. Treat it as unverified except the price line.
Sources and credits
Screenshots on this page were captured from community gameplay videos on YouTube (Gaming Dan — d2iBgatuyl4; MBT — R1JmCacefj4; Prolack012 — fELzp0zADZ8; Garvit Gaming Studio — yrEaAm9U2hM; Xaidenplayzminecraft — M2AXjk_iSY4; Charmeleon — Qsg2sIzSFrE) and are used for illustrative reference; all rights belong to the respective creators. Numbers shown were read directly from those frames on 2026-10-23 through 2026-10-25; the game updates often, so values may have changed. This is an unofficial fan site, not affiliated with Roblox Corporation or Block PvP.
- https://www.youtube.com/watch?v=R1JmCacefj4
- https://www.youtube.com/watch?v=d2iBgatuyl4
- https://www.youtube.com/watch?v=fELzp0zADZ8
- https://www.youtube.com/watch?v=yrEaAm9U2hM
- https://www.youtube.com/watch?v=M2AXjk_iSY4
- https://www.youtube.com/watch?v=Qsg2sIzSFrE
Last verified: 2026-10-26
Play the experience: https://www.roblox.com/games/113273588963037
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